Wilds Charge Blade Builds

Update History

3/4/25: Added two Burst 5 builds: Balanced (Burst 5), Frenzy Elemental

3/3/25: Changed Frenzy build to one using 3 Dahaad pieces for Resuscitate and renamed current one to Frenzy Alternate

3/2/25: Page created

FAQ

Which decorations are craftable?

All level 1 (small) decorations can be directly created at the melder, except for the Sane Jewel (Antivirus armor skill). After HR100, you can additionally craft all level 2 (medium) decorations, and the Sane Jewel. Level 3 decorations (including combination decorations) can only be obtained randomly from appraising orbs.

Why are weapon and armor builds split up?

In Wilds, skills (and decorations) are now categorized as either weapon or armor skills so you can freely switch weapons without impacting your armor skills. There are still some considerations like overcapping affinity due to weapons possibly having different affinity but for the most part you can build them separately then mix and match.

Progression Builds

Low Rank

For low rank, don't worry too much about farming gear with good skills. I would just craft gear as needed to increase your defense and use the Ore, Bone, or Chatacabra weapon trees.

High Rank

High Rank HR10

Weapon

Bone Strongarm III

(Bone tree)

Skills

Load Shells 2

Attack Boost 1

Divine Blessing 3

Flayer 2

Weakness Exploit 2

Blight Resistance 1

Stun Resistance 1

Set bonuses

Decimator I

Armor

G. Arkveld (LR)

G. Arkveld (LR)

G. Rathalos (LR)

Hope α

G. Rathalos (LR)

Decorations

None

Talisman

Blessing Charm II

(Divine Blessing)

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High Rank HR20

Weapon

Bone Strongarm IV

(Bone tree)

Skills

Load Shells 2

Attack Boost 1

Divine Blessing 3

Maximum Might 3

Agitator 3

Burst 1

Stamina Surge 1

Coalescence 1

Set bonuses

Second Wind II

Armor

G. Fulgur β

G. Fulgur α

G. Fulgur α

G. Fulgur α

Conga β

Decorations

None

Talisman

Blessing Charm III

(Divine Blessing)

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Postgame HR41+ Comfy ver.

Weapon

Hard Bone Strongarm

(Bone tree)

Skills

Load Shells 2

Attack Boost 2

Flayer 5

Weakness Exploit 5

Partbreaker 2

Blight Resistance 2

Elemental Absorption 1

Set bonuses

Decimator II

Armor

G. Arkveld α

G. Arkveld α

G. Arkveld β

G. Arkveld β

G. Arkveld β

Decorations

None

Talisman

Exploiter Charm II

(Weakness Exploit)

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Postgame HR41+ High damage ver.

Weapon

Hard Bone Strongarm

(Bone tree)

Skills

Load Shells 2

Attack Boost 2

Agitator 5

Weakness Exploit 5

Burst 2

Recovery Speed 1

Set bonuses

Binding Counter I

Armor

Dahaad α

Blango β

G. Arkveld β

Arkveld β

Dahaad β

Decorations

None

Talisman

Chain Charm II

(Burst)

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Best Endgame Charge Blades

These are not ranked in order, but Artian weapons are the strongest in their category.

Impact Phial (Savage axe focus)

Chrono Gear (Artian weapon)

Leidenskraft (Gore Magala tree)

Dear Lutemia (Rathian tree)

Arachnoscythe (Nerscylla tree)

Impact Phial (Phial damage focus)

Hard Bone Strongarm (Bone tree)

Element Phial (Fire)

Chrono Gear (Artian weapon), 300~500 element

Bardichion Blade (Rathalos tree), 350 element

Element Phial (Ice)

Chrono Gear (Artian weapon), 300~500 element

Element Phial (Water)

Chrono Gear (Artian weapon), 300~500 element

Valeroje-of-the-Waves (Uth Duna tree), 350 element

Element Phial (Thunder)

Chrono Gear (Artian weapon), 300~500 element

Element Phial (Dragon)

Chrono Gear (Artian weapon), 300~500 element

Bequeathed Enmity (G. Ebony tree), 350 element

Endgame Weapon Builds

Impact Savage Axe Focus (non-Artian)

Weapon

Leidenskraft

(Gore Magala tree)

Skills

Critical Boost 4

Critical Element 3

Load Shells 2

Decorations

Critical III

Magazine II

Critical I

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Impact Savage Axe Focus (Artian)

Weapon

Chrono Gear

(Artian weapon)

Production Bonus

Attack Infusion x3

Paralysis type

Reinforcement Bonus

Attack Boost x3~4

Sharpness Boost x1~2

Skills

Critical Boost 3

Offensive Guard 3

Load Shells 2

Attack Boost 1

Handicraft 1

Decorations

Critical III

Magazine/Attack

Guardian/Handicraft

Notes

Offensive Guard can be swapped for Rapid Morph or Focus depending on personal preference.

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Impact Phial Focus

Weapon

Hard Bone Strongarm

(Bone tree)

Skills

Artillery 3

Focus 3

Load Shells 2

Attack Boost 2

Slugger 1

Decorations

Focus/KO

Artillery II

Artillery I

Notes

Focus can be swapped for Rapid Morph or Offensive Guard depending on personal preference.

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Elemental (non-Artian)

Weapon

Bardichion Blade (Rathalos tree)

Valeroje-of-the-Waves (Uth Duna tree)

Bequeathed Enmity (G. Ebony tree)

Skills

[Element] Attack 3

Load Shells 2

Critical Element 2

Decorations

[Element]/Crit Elem

Magazine II

Crit Elem I

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Elemental Savage Axe Focus (Artian)

Weapon

Chrono Gear

(Artian weapon)

Production Bonus

Attack Infusion x3

Element type

Reinforcement Bonus

Element Boost x4

Sharpness Boost x1

Skills

[Element] Attack 3

Critical Element 3

Handicraft 2

Load Shells 2

Critical Eye 1

Decorations

[Element]/Handicraft

Crit Elem/Handicraft

Magazine/Expert

Notes

It's currently unclear if 5 Element Boost is possible to roll on the reinforcement bonuses. If it is possible, 5 Element Boost is preferable.

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Elemental Phial Focus (Artian)

Weapon

Chrono Gear

(Artian weapon)

Production Bonus

Attack Infusion x3

Element type

Reinforcement Bonus

Element Boost x4

Sharpness Boost x1

Skills

[Element] Attack 3

Focus 3

Load Shells 2

Attack Boost 1

Critical Element 1

Handicraft 1

Decorations

[Element]/Crit Elem

Focus/Handicraft

Magazine/Attack

Notes

It's currently unclear if 5 Element Boost is possible to roll on the reinforcement bonuses. If it is possible, 5 Element Boost is preferable.

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Endgame Armor Builds

Balanced (Agitator 5)

Skills

Weakness Exploit 5

Agitator 5

Maximum Might 3

Burst 2

Recovery Speed 1

Set bonuses

Hasten Recovery I

Armor

G. Ebony β

Arkveld β

G. Arkveld β

Arkveld β

Dahaad β

Decorations

Challenger x1

Mighty x3

Any small x5

Talisman

Challenger Charm II

(Agitator)

Notes

Gives +75% affinity, +30 raw, and +80 element when skill conditions are met.

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Balanced (Burst 5)

Skills

Weakness Exploit 5

Burst 5

Maximum Might 3

Agitator 2

Recovery Speed 1

Divine Blessing 1

Set bonuses

Hasten Recovery I

Burst Boost I

Armor

G. Ebony β

Arkveld β

G. Ebony α

Arkveld β

Dahaad β

Decorations

Burst x1

Mighty x3

Any small x2

Talisman

Exploiter Charm II

(Weakness Exploit)

Notes

Gives +65% affinity, +29 raw, and +140 element when skill conditions are met.

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Frenzy Physical

Skills

Weakness Exploit 5

Agitator 4

Maximum Might 3

Antivirus 3

Constitution 2

Evade Window 2

Adaptability 1

Set bonuses

Black Eclipse I

Binding Counter I

Resuscitate

Armor

Dahaad β

Gore β

Dahaad β

Gore α

Dahaad β

Decorations

Tenderizer x3

Mighty x3

Sane x2

Talisman

Exploiter Charm II

(Weakness Exploit)

Notes

Gives +95% affinity & +26 raw (+51 when Binding Counter is active) when skill conditions are met & frenzy virus is overcome. Resuscitate is always active with this set.

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Frenzy Elemental

Skills

Weakness Exploit 5

Burst 5

Maximum Might 3

Antivirus 3

Constitution 2

Divine Blessing 1

Flinch Free 1

Set bonuses

Black Eclipse I

Burst Boost I

Armor

G. Ebony β

Arkveld β

G. Ebony α

Gore β

Gore β

Decorations

Tenderizer x2

Chain x1

Mighty x3

Sane x2

Talisman

Exploiter Charm II

(Weakness Exploit)

Notes

Gives +85% affinity, +21 raw, and +140 element when skill conditions are met & frenzy virus is overcome. To increase phial damage at the cost of affinity, replace Mighty jewels with Phoenix (Coalescence).

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Semi-comfy

Skills

Weakness Exploit 5

Agitator 5

Maximum Might 2

Burst 1

Flayer 1

Partbreaker 1

Set bonuses

Decimator I

Armor

G. Arkveld β

Arkveld β

G. Arkveld β

Blango β

Dahaad β

Decorations

Challenger x1

Chain x1

Mighty x2

Any small x6

Talisman

Exploiter Charm II

(Weakness Exploit)

Notes

Gives +65% affinity, +28 raw, and +60 element when skill conditions are met. Comes with Decimator which heals 25 HP upon destroying a wound.

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Super Comfy

Skills

Flayer 5

Agitator 5

Earplugs 3

Partbreaker 3

Set bonuses

Decimator I

Armor

G. Arkveld β

Blango β

Xu Wu α

G. Arkveld β

Dahaad β

Decorations

Challenger x1

Destroyer x2

Earplugs x1

Any medium x1

Any small x3

Talisman

Chainblade Charm II

(Flayer)

Notes

Turn off ears, turn off brain, spam wounds.

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Recommended Combinations

Coming soon!